class nsCOMArray<nsINode>
Members:
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AppendObject(T*)
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public
AppendObjects(const nsCOMArray<nsINode>&)
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public
Clear()
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public
Count() const
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public
EnumerateBackwards(PRBool (*)(T*, void*), void*)
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public
EnumerateForwards(PRBool (*)(T*, void*), void*)
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public
IndexOf(T*) const
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public
IndexOfObject(T*) const
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public
InsertObjectAt(T*, PRInt32)
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public
InsertObjectsAt(const nsCOMArray<nsINode>&, PRInt32)
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public
ObjectAt(PRInt32) const
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public
RemoveObject(T*)
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public
RemoveObjectAt(PRInt32)
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public
ReplaceObjectAt(T*, PRInt32)
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public
SafeObjectAt(PRInt32) const
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public
Sort(int (*)(T*, T*, void*), void*)
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nsCOMArray()
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public
nsCOMArray(PRInt32)
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public
nsCOMArray(const nsCOMArray<nsINode>&)
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private
operator=(const nsCOMArray<nsINode>&)
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public
operator[](PRInt32) const
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~nsCOMArray()
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public
nsCOMArray<E>::operator[](PRInt32) const
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nsCOMArray<E>::nsCOMArray()
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public
nsCOMArray<E>::InsertObjectsAt(const nsCOMArray<E>&, PRInt32)
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public
nsCOMArray<E>::nsCOMArray(const nsCOMArray<E>&)
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nsCOMArray<E>::~nsCOMArray()
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public
nsCOMArray<E>::ObjectAt(PRInt32) const
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public
nsCOMArray<E>::Sort(int (*)(T*, T*, void*), void*)
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public
nsCOMArray<E>::SafeObjectAt(PRInt32) const
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public
nsCOMArray<E>::AppendObjects(const nsCOMArray<E>&)
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public
nsCOMArray<E>::Clear()
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public
nsCOMArray<E>::nsCOMArray(PRInt32)
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public
nsCOMArray<E>::IndexOfObject(T*) const
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public
nsCOMArray<E>::RemoveObject(T*)
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nsCOMArray<E>::AppendObject(T*)
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private
nsCOMArray<E>::operator=(const nsCOMArray<E>&)
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public
nsCOMArray<E>::ReplaceObjectAt(T*, PRInt32)
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public
nsCOMArray<E>::EnumerateBackwards(PRBool (*)(T*, void*), void*)
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public
nsCOMArray<E>::Count() const
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public
nsCOMArray<E>::RemoveObjectAt(PRInt32)
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public
nsCOMArray<E>::IndexOf(T*) const
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public
nsCOMArray<E>::EnumerateForwards(PRBool (*)(T*, void*), void*)
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public
nsCOMArray<E>::InsertObjectAt(T*, PRInt32)
Locations: